
Once reaching level 8 in any one class the player is considered Tier 1 and assumes a different appearance, and when killed the tier 1 player's killer receives 5 extra points for killing a tier 1 player. However, as the player progresses, they will unlock weapons that are available for both sides, as well as unlocking the ability to use enemy weapons. Initially, the weapons are team-specific. Each weapon is designed to have a counterpart on both teams, although that counterpart may or may not have the same stats. The Coalition troops use American equipment such as the M16A4, M4A1, M21, AT4 and M9 pistol, while the Opposing Forces represent forces similar to the Taliban and use according equipment such as the AK-47, AKS-74U, SVD, RPG-7 and Tariq pistol. Gameplay features two opposing sides, the Coalition, usually referred by the in-game battle chatter to as "Python 1", against the Opposing Forces. The player is not limited to one support action per life and can earn them continuously.

If a player earns a certain number of points before dying, called a score chain, he or she earns a choice of an offensive support action such as a mortar strike or missile attack or a defensive support action such as intel or ammo. For example, at the start of the game the sniper class does not have a proper sniper scope available, and the player must reach level 3 to unlock a combat scope. The player earns experience during gameplay to level up and unlock additional weapons and weapon accessories. Medal of Honor 's multiplayer is class based, with three classes available – Rifleman, Special Ops, and Sniper. Multiplayer A player approaches a small firefight taking place on a ridge Players can request ammo from teammates in the single-player campaign, though this is limited. The modification of Unreal Engine 3.0 allows players to slide to cover and other combat moves. The game's single-player campaign features typical in-game objectives include raiding enemy hideouts, hostage rescues and undercover operations. Gameplay focuses on portraying operations in Afghanistan. Medal of Honor is a modern warfare first-person shooter. A sequel, Medal of Honor: Warfighter, developed by Danger Close Games, was released in October 2012. The game was a commercial success for Electronic Arts, selling 5 million copies from October to November. Praise was directed at the game's engaging multiplayer, audio and voice acting, the explosive, gritty and realistic singleplayer campaign while criticism was directed at the short length of the campaign, minor technical issues, and resemblances to other similar games like Call of Duty and Battlefield. Medal of Honor received positive reviews from critics upon release.
#Medal of honor 2010 game series
It is the first game in the Medal of Honor series to be given a "Mature" rating from the ESRB.


Medal of Honor 's single-player campaign uses a modified Unreal Engine 3 while multiplayer uses the Frostbite Engine. EA DICE was recruited to develop the multiplayer component of the game. Contentsĭevelopment of Medal of Honor began in 2007 following the release of Medal of Honor: Vanguard, Medal of Honor: Airborne, and Medal of Honor: Heroes 2. The game is loosely based on parts of Operation Anaconda specifically, the events surrounding the Battle of Roberts Ridge. While the previous titles were set during World War II, Medal of Honor takes place during the War in Afghanistan. The game was released for Microsoft Windows, PlayStation 3 and Xbox 360 on October 12, 2010. It is the thirteenth installment in the Medal of Honor series and a reboot of the series. Medal of Honor is a first-person shooter video game developed by Danger Close Games and EA DICE and published by Electronic Arts.
